Developers Woes and Perseverance
(Just wanted to give the developers a deserved shoutout for pushing through with the game)
I’m actually a member of the Indie Stone forums, and I asked about the google and paypal problem they had that I’ve read while researching the game. Now, for those who don’t know, paypal was being a brat and froze their account that was taking donations. If that wasn’t stressful enough, when they changed to google checkout, well things got uuuuuugly. First, 80% of the donators were using the google checkout option, fine and dandy right? Wrong. Next thing they know, they get a mail from google telling them to get rid of the google checkout option. From what I read, it seems like google wasn’t happy with their use of the word, donations but google didn’t know it didn’t like that before they created the option. So what happened to the money? you guys guessed it, even after the angry letter they sent to google, they got an automated response back that doesn’t really answer anything which basically meant google nomnomnom their money. 80% of it. Ouch.
But wait! there’s more! they had to take down the alpha at one point because the pirates had invaded them. The distribution method they were using were cloud-based. This meant that every time someone purchased their game, they have to pay money. Now, usually pirated games are torrented, so they don’t end up consequently paying anything. However, this pirated copies had an auto-updater, which meant that when a person fires up the game and the game patches, the cloud gets used and they end up paying for it.
Now, those two events ended up setting them back by a lot. There’s still more though =(
They got robbed. That’s right, someone/someone’s, went and stole the laptops where everything they had was stored, as well as one of the developers credit card. The tragic part was that they were almost done with I believe was 0.1.5d 🙁
Because of all that major setbacks, I was told people started lashing out and getting mean as the developers tirelessly try to please them, releasing patches as fast as they could. The problem though was that those rushed updates were unstable and buggy. Because they were busy, they also ended up not updating their blog a while which infuriated people, so now they do a weekly update.
You gotta give them credit though, they’re still tirelessly working on their game where many would have given up. They wanted to push this through and kept on fighting. I’m personally glad because this is a great game.
- To equip hammer or any weapon, click and drag the weapon from your item bag into the circle above the item icon
- You can chop down doors to get wood and possible door hinges by equipping a hammer/bat and hitting the doors until the HP hits 0
- You can use the belt as a tourniquet
- You open the can of soup by crafting a can opener, a cooking pot and the can
- To use the equipment, press ctrl+click while pointing the mouse to the direction of where you want to hit
- To heal, click on the heart, hover over the body parts to see which needs healing, then drag and click the items to those body parts like so:
- At the moments pencil do not have any uses so try to store them somewhere when you acquire them.
- To use the barricade, equip your hammer, click and drag the wood panels onto the windows/doors like so.
(Many of the items on the list would be implemented on the RC3 update)
- There’s not much things to craft right now. Well not as much as other sandbox games. Your main focus at the moment is to scavenge and survive.
- There will be character and skill customizations
- There will be sandbox options (they created this because people would complain about more zombies, while the other half complained about less zombie)
- There will be modding tools
- Interact with survivors that can join you, trade with, go rambo with on missions, or fight alongside with to survive
- Emotional, physical, and mental well being of the character can give him/her serious negative effects simulating real life scenarios.
- The amount of time you don’t croak will change the world. Events occur such as failing power plants, army people walking down the streets, etc.
- Awesome soundtrack to set you in the mood
- There’s more to come so stay tuned! I will update when more is published.
This game rated high on Desura, 9.5! I truly think it deserves the rating, but more so when they finally release the RC3 updates and make the game more stable. The game itself is only $7.99 and worth every penny. I was really really pleasantly surprised by it. I also give props to the developers for fighting through all the obstacles they had to face during this project. I truly admire that and it shows in the game. They want to make a game that sets itself apart from other games and it does. The fact that they really tried to simulate humanity at the brink of extinction through stories, event twists and surprises, and the emotional/physical/mental effects your character get and how they get it, I think sets them apart. As others have mentioned, I would wait til RC3 comes out prior to purchasing the game, however, if you really can’t wait, try playing the demo =)
If you guys purchase, if you can, even just comments, show some love to the developers.
The good thing though was that this game is fun, I did not mind running around, trying to learn things on my own, but some things I had to use wiki for because there was really no way of knowing how to do certain things. I ended up dying a lot because of it. It did not tell me how to use my healing items and I ended up dying from blood loss I believe. A lot of the items I had acquired, I did not know what I could use them for, some also don’t really have any uses (yet) and ended up making my characters back break from the weight. I also did not know how to feed my character. Poor guy died from starvation. No wonder he is balding. All these stress!
Final say on the gameplay:
All in all, I truly enjoyed my time in the demo. My heart literally beat fast and I jumped off my sit on certain occasions, and I love how unpredictable the outcome that some of my actions can make. I also really love how the character gets this real life effects like dying from hunger, not being able to move if he is too tired, he can get depressed, drunk, stressed, freaked out, etc. These emotional, mental, and physical effects also affect the character’s accuracy, speed, etc. The game is actually designed where you can’t survive forever but it’s up to you how you’re going to live through it all until then. These aren’t even the icing on the cake, there are still much more things to come. I myself can’t wait. I do find myself playing the full version for sure because there are just many things that set this game apart from others.
By the way, I survived almost 4 days and died
I’m going to go down like Tony Montana baby. Say hello to my little friend, pew pew!
Im proud of it okay 🙁 and look Im a zombie!