Project Zomboid

Project Zomboid Review Part 2

Content

(Many of the items on the list would be implemented on the RC3 update)

  • There’s not much things to craft right now. Well not as much as other sandbox games. Your main focus at the moment is to scavenge and survive.
  • There will be character and skill customizations
  • There will be sandbox options (they created this because people would complain about more zombies, while the other half complained about less zombie)
  • There will be modding tools
  • Interact with survivors that can join you, trade with, go rambo with on missions, or fight alongside with to survive
  • Emotional, physical, and mental well being of the character can give him/her serious negative effects simulating real life scenarios.
  • Co-op
  • The amount of time you don’t croak will change the world. Events occur such as failing power plants, army people walking down the streets, etc.
  • Awesome soundtrack to set you in the mood
  • There’s more to come so stay tuned! I will update when more is published.

Final Verdict

This game rated high on Desura, 9.5! I truly think it deserves the rating, but more so when they finally release the RC3 updates and make the game more stable. The game itself is only $7.99 and worth every penny. I was really really pleasantly surprised by it. I also give props to the developers for fighting through all the obstacles they had to face during this project. I truly admire that and it shows in the game. They want to make a game that sets itself apart from other games and it does. The fact that they really tried to simulate humanity at the brink of extinction through stories, event twists and surprises, and the emotional/physical/mental effects your character get and how they get it, I think sets them apart. As others have mentioned, I would wait til RC3 comes out prior to purchasing the game, however, if you really can’t wait, try playing the demo =)

If you guys purchase, if you can, even just comments, show some love to the developers.

Project Zomboid Review

The good thing though was that this game is fun, I did not mind running around, trying to learn things on my own, but some things I had to use wiki for because there was really no way of knowing how to do certain things. I ended up dying a lot because of it. It did not tell me how to use my healing items and I ended up dying from blood loss I believe. A lot of the items I had acquired, I did not know what I could use them for, some also don’t really have any uses (yet) and ended up making my characters back break from the weight. I also did not know how to feed my character. Poor guy died from starvation. No wonder he is balding. All these stress!

Final say on the gameplay:  

All in all, I truly enjoyed my time in the demo. My heart literally beat fast and I jumped off my sit on certain occasions, and I love how unpredictable the outcome that some of my actions can make. I also really love how the character gets this real life effects like dying from hunger, not being able to move if he is too tired, he can get depressed, drunk, stressed, freaked out, etc. These emotional, mental, and physical effects also affect the character’s accuracy, speed, etc. The game is actually designed where you can’t survive forever but it’s up to you how you’re going to live through it all until then. These aren’t even the icing on the cake, there are still much more things to come. I myself can’t wait. I do find myself playing the full version for sure because there are just many things that set this game apart from others.

By the way, I survived almost 4 days and died

I’m going to go down like Tony Montana baby. Say hello to my little friend, pew pew!

Im proud of it okay 🙁 and look Im a zombie!