Developers Woes and Perseverance
(Just wanted to give the developers a deserved shoutout for pushing through with the game)
I’m actually a member of the Indie Stone forums, and I asked about the google and paypal problem they had that I’ve read while researching the game. Now, for those who don’t know, paypal was being a brat and froze their account that was taking donations. If that wasn’t stressful enough, when they changed to google checkout, well things got uuuuuugly. First, 80% of the donators were using the google checkout option, fine and dandy right? Wrong. Next thing they know, they get a mail from google telling them to get rid of the google checkout option. From what I read, it seems like google wasn’t happy with their use of the word, donations but google didn’t know it didn’t like that before they created the option. So what happened to the money? you guys guessed it, even after the angry letter they sent to google, they got an automated response back that doesn’t really answer anything which basically meant google nomnomnom their money. 80% of it. Ouch.
But wait! there’s more! they had to take down the alpha at one point because the pirates had invaded them. The distribution method they were using were cloud-based. This meant that every time someone purchased their game, they have to pay money. Now, usually pirated games are torrented, so they don’t end up consequently paying anything. However, this pirated copies had an auto-updater, which meant that when a person fires up the game and the game patches, the cloud gets used and they end up paying for it.
Now, those two events ended up setting them back by a lot. There’s still more though =(
They got robbed. That’s right, someone/someone’s, went and stole the laptops where everything they had was stored, as well as one of the developers credit card. The tragic part was that they were almost done with I believe was 0.1.5d 🙁
Because of all that major setbacks, I was told people started lashing out and getting mean as the developers tirelessly try to please them, releasing patches as fast as they could. The problem though was that those rushed updates were unstable and buggy. Because they were busy, they also ended up not updating their blog a while which infuriated people, so now they do a weekly update.
You gotta give them credit though, they’re still tirelessly working on their game where many would have given up. They wanted to push this through and kept on fighting. I’m personally glad because this is a great game.